A simple game made in one hour (and ten minutes...) to see what I could do in a short and fixed amount of time.

Once you start the game squares will start appearing on the upper part of the screen: if they match the color of the one on the bottom click on them, otherwise ignore them. 

If you click on a wrong square (different color than the target) or if a matching square goes away you lose a life.

Try to reach the end of the game.


Updated to fix a bug where a square would disappear at the same moment of the target color change and the player would lose a life.

Also made a couple updates to the UI:

- added a background to the playing area

- added the final score to the game over message


Updated to add simple graphics and sounds: audio can be toggled clicking on the note

Updated 10 days ago
Published 27 days ago
StatusReleased
PlatformsHTML5
Authoralbesca
Made withGodot
Average sessionA few minutes
InputsMouse, Touchscreen
LinksSource code

Comments

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Neat simple little game. I liked the lives system (I want to add one to my own game at some point). It would be cool if the game sped up over time, and maybe more colours that were introduced later in the game (i.e. you start with 3 colours, then at 10 points you introduce another colour). I played until I gained a score of 40 because it started to feel a bit stale. Maybe different icons (e.g. gems) instead of colours and a moving background could be cool. Sounds effect would also be appreciated. 

Thanks!

Given the one hour time constraint I had to keep things super simple, even on the coding part, so the game is a bit monotonous as it is.

I'm currently working on a three hours version that has basic graphics (making art is a time sink) and sounds, I hope to upload it later this week.